Leading third-party companion platform for Amazon's MMO. 100k+ users/hour at peak.
Built and maintained the leading third-party companion platform for Amazon's MMO "New World" — more complete and faster than the official wiki. Consistently top Google rankings across all game-related queries. 24 repositories across the organization.
Reverse-engineered undocumented game data formats with no official documentation — binary PAK archives (Oodle decompression via FFI), proprietary datasheet format, CryEngine 3D models, nested loot table structures. Continuously adapted the pipeline as the game updated.
Designed a TypeScript ETL system with 11 converters for 28+ data types. Key challenges: recursive multi-level loot table/bucket resolution with tag-based conditional filtering, probability calculations across nested weighted pools, perk scaling formulas with gear-score-dependent attribute math.
Built asset extraction: PAK file parser, CGF→Collada→glTF 3D model conversion, DDS→PNG texture processing, rarity-based icon compositing.
Handled 100k+ unique users/hour on a dedicated Hetzner server: 20 Next.js instances with load distribution, mostly static/cached responses. Eliminated database reads for page serving — replaced MongoDB/PostgreSQL with pre-generated JSON files for speed, blue-green zero-downtime deployment.
Full SEO: hundreds of thousands of static pages, 9 locale-specific domains, JSON-LD, dynamic OG images, chunked sitemaps. Twitch extension: game-aware stream overlay with broadcaster config.